CRAC Project

Enhancing Students' Digital Competency by Developing Interactive and Immersive Educational Games in VRCAVE

This initiative aims to leverage immersive VR technology to deepen student engagement and enrich their learning outcomes across various subjects, aligning with the themes of Al, Education Technology, and e-Learning in Education. By utilizing panoramic videos and the, 360 Designer application, students can design their own VR educational packages, incorporating story content, navigation, multimedia effects, and interactive elements. This project not only enhances their understanding of the curriculum but also equips them with essential skills in VR content creation. This approach is expected to foster a greater sense of creativity and innovation, preparing students for the demands of a technology-driven future.

Learn & Play in the Extended Reality Room

Students collaborate with AI to create their own CAVE scenarios

"Experiencing own CAVE felt great, and I think collaborating with AI to create the environment has also enhanced our skills." - Message from undergraduate students

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