UGC-Funded Project (Ref. FITE05405)
Utilizing Digital Gamification to Promote Academic Integrity and the Ethical Use of Artificial Intelligence in a Virtual Space
To develop educational resources on academic integrity and the ethical use of AI across diverse subject areas;
To design gamified elements in a virtual space that incorporate various educational resources on academic integrity and the ethical use of AI;
To enhance students’ awareness and reflection on academic integrity and the ethical use of AI through immersing them in a digitally gamified virtual space.
UGC-Funded Project (Ref. FITE05401)
Leveraging Metaverse for Promoting Data Security and Privacy Awareness
To develop a series of interactive and engaging educational materials to enhance the understanding of data security principles and data privacy policies.
To design and implement a dynamic and user-friendly online platform to host the educational materials, facilitating easy access and learning for target audiences.
To integrate the online platform with Moodle LMS to provide a seamless learning experience for staff and students, enabling the awarding of digital certificates upon completion of different stages of the module.
To organise outreach activities to engage with the EdUHK Academic community and promote data security and privacy.
